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Generate Spritesheet

Creates an AI-generated spritesheet for game development or animation purposes. This block generates a grid of animation frames featuring a consistent character or object based on your description and reference image.

About this capability

Creates an AI-generated spritesheet for game development or animation purposes. This block generates a grid of animation frames featuring a consistent character or object based on your description and reference image.

- Grid dimensions and frame specifications

- Animation details with frame counts and positions

- Background color for chroma-key transparency

- Cell coordinates for proper frame slicing

The spritesheet is ready for use in game engines or animation software, with all necessary metadata for correct frame extraction and animation playback.

Chroma-key handling

Output sheets always use a #00ff00 background. To extract transparency:

- Tolerance: ~100 (R values up to ~119 observed in legitimate green pixels).

- Disable secondary "fringe" passes that key partially-transparent

edges — these can erase legitimate green elements (foliage, etc.)

inside the character.

- Request PNG output downstream — WebP recompression shifts chroma

pixels enough to break tight tolerances.

Common failure modes

- Most often caused by overly long or prescriptive prompts.

- Retry with a shorter prompt; the same call usually works on retry

if the prompt was the cause.

- Can also indicate transient image-gen capacity issues — retry once

after 30s.

frames as the model runs out of motion variety.

Expected duration

Set client-side timeouts to at least 240s.

Pricing

~$0.20 per sheet (estimate). Scales with frame count and frame size.

  • **prompt** - A text description of the character or object you want to generate, including animation details (e.g., "32 bit running alien, 8 frames per animation, right facing, side view"). This guides the AI in creating the desired sprite animations.
  • **referenceImage** - URL of a reference image that shows the character or object you want to maintain consistency with. This ensures the generated sprites match your desired style and appearance.
  • **frameSize** - The dimensions of each individual frame in the spritesheet (e.g., "128x128"). This determines the resolution of each animation frame.
  • **spritesheetUrl** - URL of the generated spritesheet PNG image with frames arranged in a grid layout.
  • **metadata** - Comprehensive information about the generated spritesheet including:
  • `step_execution_error` on the underlying image-gen step:
  • Reference image fetch fails: the URL must be publicly accessible.
  • Frame count requests above 16 may produce duplicated/near-identical
  • 4–6 frames, 128×128: ~60s
  • 8–12 frames, 128×128: ~90–120s
  • 12+ frames, 256×256: ~150–180s

Add Generate Spritesheet to your workflow

Build powerful AI workflows with drag-and-drop blocks. No coding required.