Claude Opus 5.5 Articles
Browse 14 articles about Claude Opus 5.5.

GPT-6 Astra vs Claude Opus 5.5: Which AI Bluffs and Reasons Better?
GPT-6 Astra and Claude Opus 5.5 face off in a social deception benchmark testing skepticism, bluffing, and multi-agent reasoning under deception.

Gemini 4 Carbon: Google's New Model Tops the Benchmarks, Here's the Data
Gemini 4 Carbon hits 59 on Artificial Analysis's index, leading cybersecurity and agentic benchmarks over GPT-6 Astra and Claude Opus 5.5.

Claude Opus 5.5 vs GPT-6.1 Soul and Terra: 3D Model Test Results
Opus 5.5, GPT-6.1 Soul, and Terra were given the same prompt to build a 3D diecast RX-7. One result stood out from the rest.

Claude Opus 5.5 Workflow: Five Habits for Long-Running Coding Agents
A practical workflow for Claude Opus 5.5 long tasks: simple prompts, benchmarks, tests, design references, and multi-agent orchestration.

How to Turn an AI Video Into a Playable Game With Claude Code
A walkthrough of using Claude Code and the GoKay shader skill to convert an AI video clip into a real-time, playable GLSL shader demo.

Claude's New Projects and /goal Features: A Practical Guide
How Claude Code's redesigned Projects and the /goal command work, including orchestrator threads, connectors, and verification pitfalls.

Do You Still Need Claude Skills? How to Audit and Trim Them
Many Claude skill packs no longer help. Here's how to test yours with Anthropic's skill-eval plugin and know what to keep, trim, or delete.

How to Use Claude Motion to Make AI Videos (Step by Step)
Claude Motion turns text, screenshots, and links into editable animated videos. Here's how it works and how to actually use it.

Muse Wonder vs Opus 5.5 and GPT6 Astra: The Benchmark Numbers
Muse Wonder's scores on the Personal Super Intelligence Index, Deep SWE, SWE Marathon, and the AA Intelligence Index, compared to rival frontier models.

How to Build a Multiplayer AI Game With Claude Opus 5.5
A practical breakdown of building an Attack on Titan x Minecraft multiplayer game with Claude Opus 5.5, voice prompting, and live playtesting.

Claude Opus 5.5: Why It Needs Fewer Tokens to Finish Work
Claude Opus 5.5's token efficiency, pricing, and writing steerability explained through a real 89-million-token build and cost breakdown.

Claude Opus 5.5 vs GPT-6 Astra: Which Wins on Real Tasks?
A 12-task hands-on comparison of Opus 5.5 and GPT-6 Astra on websites, video edits, decks, and cost per run, judged head to head.

Anthropic's Pacing the Frontier Strategy: What It Really Means
Anthropic pledged to slow its pace at the frontier, then released Opus 5.5 anyway. Here's what the strategy actually means going forward.

Claude Opus 5.5: Benchmarks, Pricing, and Real-World Performance
Anthropic's Opus 5.5 explained: terminal bench and GDPval scores, 40% lower cost per task, and how it performs in hands-on coding tests.